Betrayal.io Wiki

Roles are any of the randomly-assigned attributes players receive before a shooting of Betrayal begins. In Betrayal.io, unlike Among Us, these roles are provided at random, with no favor for the host, players who remain in lobbies for long periods of time. In short, roles are assigned at complete random and probabilities of getting roles tend to be constant for the amount of lobby players and whether Jesters, Sheriffs, and Mimic Betrayers are permitted.

Role Probabilities: Core Mode[]

In Core Mode, the only available Betrayal.io gamemode for public lobbies, Mimic Betrayers are not permitted.

Role Probabilities
Lobby Characteristics Probability of Becoming a Crewmate Probability of Becoming a Betrayer Probability of Becoming a Jester Probability of Becoming a Sheriff
No Jester, No Sheriff 78% to 92% (7/9 to 11/12) 8% to 22% (1/12 to 2/9) 0% 0%
Jester Available, No Sheriff 67% to 83% (4/6 to 10/12) 8% to 22% (1/12 to 2/9) 8% to 17% (1/12 to 1/6) 0%
No Jester, Sheriff Available 67% to 83% (4/6 to 10/12) 8% to 22% (1/12 to 2/9) 0% 8% to 17% (1/12 to 1/6)
Jester Available, Sheriff Available 50% to 75% (3/6 to 9/12) 8% to 22% (1/12 to 2/9) 8% to 17% (1/12 to 1/6) 8% to 17% (1/12 to 1/6)

All items (9)