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Disruptions are abilities that can be used by Betrayers to distract players.

The types of disruptions are as follows:

  • Blackout: The FOV of all "good" roles is reduced to nothing, making them unable to see anything other than themselves, until the power is restored.
  • Slow: If the task is not completed in time, a random crewmate will temporarily become extremely slow, making them much more vulnerable to being killed.
  • Stun: If the task is not completed in time, a random crewmate will temporarily become dizzy and unable to move, leaving them helpless until they recover.
  • Kill: If the task is not completed in time, a random crewmate will die.