Disruptions are abilities that can be used by Betrayers to distract players.
The types of disruptions are as follows:
- Blackout: The FOV of all "good" roles is reduced to nothing, making them unable to see anything other than themselves, until the power is restored.
- Slow: If the task is not completed in time, a random crewmate will temporarily become extremely slow, making them much more vulnerable to being killed.
- Stun: If the task is not completed in time, a random crewmate will temporarily become dizzy and unable to move, leaving them helpless until they recover.
- Kill: If the task is not completed in time, a random crewmate will die.